That's somewhat short for what I would consider eternal (ignoring the occasional gifts), but is still superb. equi said that whisperwind777's Lutetia was solid for over 800 years (with changes to health and buildings, but I don't think that affected its stability). Whisperwind777 had some very well-built cities.
I am thinking of Trium as I write it, but I would like to hear from anyone. This is a request for personal preferences. To think of it, it is also fairly realistic that to survive for long the city has to be big.ĮDIT: a devolution (and then evolution) of one house after 55 years of stable housesLooking at my earlier saves, I realized that it was actually 84 years, which makes it even more impressive. Although ghost production is hardly ever a problem, it's still kind of a good news that this is not true. I thought that an enormous population is required to stop the ghost production, probably around 100k people, as in Trurl's city. I thought that increasing the population by 20% (to 14400) would be enough to eventually stop making ghostsThis is a lot less than I initially guessed. I am puzzled as to why that devolution happened and it makes me look more cautiously at players' claims of their cities being stable. Since Caesar's 3 walkers don't have a random part of the walk, I thought that if a city is stable for that long, then it will be stable forever. I also encountered a devolution (and then evolution) of one house after 55 years of stable houses. During the latter I not only deleted all culture buildings that are not needed for services, but also had to devolve patricians back to plebeians and at the peak of the wave I even had to delete half of industries for a short time, to keep my city from falling apart. The first wave of unemployment and then, most importantly, the first worker shortage wave were huge. Getting census to stable state was also harder than I guessed it would be.
On second thought there is a small chance the problem is somewhere in the Demo which means it probably can only be solved with a patch for the Demo.taking several hundred yearsI initially thought that it would take around 70 years to get the city to steady state, but building an "eternal" city I found out that I was wrong and it indeed takes several hundred years. No promise but sometimes they give a good hint at what is going on.
It might help if you are able to post the exact error messages you get when trying to run the Demo.
also make sure the graphicsdriver you install is supporting your graphicscard (supports directX9) Unfortunately I run Win98SE and a NVidia graphicscard so I can't tell you where to find that setting but it should be somewhere in the graphicsdriver (rightclick the Desktop -> Properties). you could also try turning down hardware acceleration. You could also try reinstall directX9b after reinstalling the graphicsdriver.
it would be best to uninstall the driver, restart your computer and then shut down all programs running in the background including antivirus software and firewalls (or at least disable antivirus and firewall) and then reinstall the driver.